What is DotNet?
DotNet (pronounced “dot net”) is a free, open-source development platform created by Microsoft that lets you build many kinds of applications-websites, mobile apps, desktop programs, games, and more. It provides a collection of tools, libraries, and a runtime that runs the code you write on Windows, Linux, and macOS.
Let's break it down
- DotNet: the name of the platform.
- free, open-source: you don’t pay for it and you can see and change its source code.
- development platform: a set of tools that help you write software.
- created by Microsoft: the company that built and maintains it.
- build many kinds of applications: you can make websites, phone apps, desktop programs, games, etc.
- collection of tools, libraries, runtime: ready-made code (libraries) plus a system that runs your code (runtime).
- runs on Windows, Linux, macOS: works on the three main computer operating systems.
Why does it matter?
Because it lets you write code once and run it anywhere, saving time and money; it has a huge community and many learning resources, making it easy to get help; and it supports modern, beginner-friendly languages like C# and F#.
Where is it used?
- E-commerce sites such as nopCommerce built on ASP.NET Core.
- Mobile apps using Xamarin/MAUI, for example the Alaska Airlines app.
- Cloud services on Azure, like the backend of Microsoft Teams.
- Desktop applications such as the popular photo editor Paint.NET.
Good things about it
- Cross-platform: write once, run on Windows, Linux, macOS.
- Rich standard library: many ready-made functions for common tasks.
- Strong performance: compiled code runs fast.
- Integrated tooling: Visual Studio and VS Code provide powerful debugging and IntelliSense.
- Large ecosystem: thousands of NuGet packages and active community support.
Not-so-good things
- Learning curve can be steep for absolute beginners because the ecosystem is large.
- Some libraries are still Windows-centric, limiting true cross-platform parity.
- Runtime size can be large, making it harder to use on very small or embedded devices.
- Frequent updates may require regular maintenance to keep projects up-to-date.