What is gametutorial?

A gametutorial is the part of a video game that teaches new players how to play. It shows you the basic controls, rules, and mechanics step‑by‑step, often using simple tasks or guided examples so you can learn while actually playing.

Let's break it down

  • Introduction: The game greets you and explains the goal.
  • Controls: It shows which buttons or keys do what (move, jump, attack, etc.).
  • Core Mechanics: You practice the main actions the game uses, like shooting, building, or solving puzzles.
  • Feedback: The game gives hints, highlights objects, or uses arrows to point out what to do next.
  • Progression: After you master one skill, the tutorial moves to the next, gradually increasing difficulty.

Why does it matter?

A good tutorial helps players feel confident, reduces frustration, and prevents them from quitting early. It also ensures that everyone, regardless of experience, understands the game’s unique rules, leading to a more enjoyable and fair experience.

Where is it used?

  • Console and PC games (action, RPG, strategy, sports, etc.)
  • Mobile games (puzzle, endless runner, casual titles)
  • VR/AR experiences where physical movement must be taught
  • Educational games that combine learning with play
  • Online multiplayer games that need players to know team mechanics quickly

Good things about it

  • Makes complex games accessible to beginners.
  • Reduces the learning curve, keeping players engaged longer.
  • Can be fun and immersive, turning learning into a game itself.
  • Helps standardize player skill levels, especially in competitive games.
  • Provides a safe environment to experiment without real penalties.

Not-so-good things

  • If too long or forced, it can feel boring and waste time.
  • Over‑simplified tutorials may not cover deeper strategies, leaving advanced players confused later.
  • Poorly designed tutorials can overwhelm with too much information at once.
  • Some players prefer to discover mechanics on their own, so mandatory tutorials may frustrate them.
  • Inconsistent quality across games can lead to mixed expectations about how tutorials should work.