What is WebRTC?

WebRTC (Web Real-Time Communication) is a free, open-source technology that lets web browsers and mobile apps send audio, video, and data directly to each other without needing a middle server. It works right inside the browser, so users can talk or share files instantly.

Let's break it down

  • Web: the internet pages you see in a browser.
  • Real-Time: happening instantly, with almost no delay.
  • Communication: sending and receiving information like voice, video, or files.
  • Open-source: the code is free for anyone to use, modify, and share.
  • Directly to each other: the data goes peer-to-peer, not through a central server (except for setup).
  • Browser-based: no extra plugins or software downloads needed.

Why does it matter?

Because it makes live video calls, voice chats, and fast file sharing possible with just a web page, developers can build interactive experiences without costly server infrastructure, and users get smoother, more private connections.

Where is it used?

  • Video-chat apps like Google Meet, Jitsi, and Zoom’s browser mode.
  • Live customer-support chat windows that include screen sharing.
  • Multiplayer browser games that need low-latency data exchange.
  • Real-time collaboration tools (e.g., shared whiteboards, document editing) that stream video and cursor movements.

Good things about it

  • No plugins required - works in most modern browsers out of the box.
  • Low latency, ideal for real-time voice and video.
  • Peer-to-peer data reduces server bandwidth costs.
  • Built-in security with encryption (DTLS/SRTP).
  • Open standards mean wide community support and continuous improvement.

Not-so-good things

  • Requires a stable internet connection; poor networks cause glitches.
  • NAT and firewall traversal can be tricky, sometimes needing extra servers (STUN/TURN).
  • Browser compatibility varies slightly, especially for advanced features.
  • Limited control over quality and codecs compared to native apps.